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Answer by fafase

You could use this thread: http://answers.unity3d.com/questions/341065/sort-a-list-of-gameobjects-by-distance.html#answer-341881 m_targetList.Sort(delegate(GameObject c1, GameObject c2){ return...

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Answer by popuppirate

Here is the complete code that returns an array of the players nearest targets within a set targeting range, with target_local[0] being the closest gameobject within range and target[n] being the nth...

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Answer by fafase

You could use this thread: http://answers.unity3d.com/questions/341065/sort-a-list-of-gameobjects-by-distance.html#answer-341881 m_targetList.Sort(delegate(GameObject c1, GameObject c2){ return...

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Answer by popuppirate

Here is the complete code that returns an array of the players nearest targets within a set targeting range, with target_local[0] being the closest gameobject within range and target[n] being the nth...

View Article
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